Research is the collecting of data,
information and facts to increase our understanding of a topic or issue. This
is separated into two different types of research, primary and secondary.
Primary research is when you physically go out and get the information yourself
and create new information that was not there before such as questionnaires.
Whereas secondary research is when you use information that someone else has
gone out, collected and you have found it by either reading books or via the
Internet. Another way of researching something is by doing visual research,
which is creating images, diagrams, illustrations or photographs of the
subject. This method of research is what I will mainly be using to gather the
information I need for my online magazine along with secondary research to
gather information about the history of landmarks around Birmingham. A current
artist that is good at completing this type of research is Paul Davis. He is a
good example of this because he goes around daily with a notebook writing down
phrases, words and drawing things that give him ideas so that when he comes to
make a piece of work he already has lots of different ideas that he can use to
help him make his final outcome. Inspiration can be found anywhere and take any
shape. Inspiration usually comes when you let your mind wonder and just observe
what’s around you. Some people find that by collecting things such as other
artists work, toys, comics, books etc are useful because they then have a
library of things they can reference at any time also, for some people
collecting things helps stimulate the brain to become more creative and help
them come up with something new. Others find that making their workspace full
of things that inspire them helpful. So when they are working their surrounded
by posters, books, CD’s and figures that they can take elements from such as
what they look like, how they were made and what there made off and use it in
their own work.
Tuesday, 16 October 2012
Friday, 12 October 2012
ITAP Week 3 Connectivity
As artist nothing
we do is “original” it’s all connected to someone else’s ideas. It is
essentially stealing. But where do we draw the line at stealing someone else’s
ideas? Even great artists such as Pablo Picasso have done it. For example his
painting of Las Meninas, he got the idea from another painting by Diego de
Silva Velazquez, which was also called Las Meninas. The only difference is that
Picasso’s painting was done 300 years after Diego’s and this shows that took
the idea from his painting but put his own twist on the idea making it his own.
Picasso is famous for saying “great minds steal” by this he means that good
artists look at other artists work and take inspiration from what has gone
before them using it in their own way, making something different based on the
same idea. Another way artist get their influence is by looking at different
forms of historical culture. For example many artists such as, Masaccio and Ron
O’Donnel have looked at the creation story of Adam and Eve in the Garden of
Eden. As well as this artist have draw inspiration from myths and legends about
Greek gods and other figures of worship in religions. An example of this is a statue of
the goddess’s ceremonial apron has had a modern twist on it using a photo of a
women then editing it. Another piece of historical culture that artist have
drawn inspiration from is the supernatural. Probably the most famous pieces are
the five Cottingley Fairies photographs. These pieces were several years later,
in the 1980s, were revealed to be fakes which at the time cleared up any
uncertainty people had about their authenticity at the time of their release.
But they have inspired many other artists such as Matt Collishaw, Rankin
(Nokia) and was even part of a recent BBC advert. This all shows that to be a
good artist/ designer you have too look around at what other artist and
designers have done in the past and to use what you like from their work and
not to be scared about admitting that that’s your inspiration because it is
what every one does because nothing is “original” its all recycled ideas done
in a new way.
Wednesday, 3 October 2012
ITAP Week 2 Development of creative thought and structure in Illustration and Graphic Art
Overcoming
mindsets is a deliberate thinking strategy to free you from the practice of
solving everyday problems. In order to do this you need to break your natural way
of thinking and move away from comfort zones freeing your mind to look at
alternatives away from your normal conventional approach to problems. To do
this I would start by questioning my traditional way of thinking by asking
things like, what if? And why not? Also, by trying to go in with an open mind
and not having any assumptions about the problem. Christoph Niemann is a
graphic illustrator who comes up with very good simple visual ideas, which are
fun and interesting to look at. Such as, his images of the toaster with bread
popping out in different ways and the one with a god throwing lightening at a
man, who catches it and throws back DNA. His work shows a non-conventional
approach to things because the image is not something you would normally think
of doing in association with the theme, for example the one with the person
peaking though the fingers is talking about even with eyes covered theirs
always someone peeking.
Developing ideational fluency is producing
ideas that fulfill a requirement. Ideational fluency is the number of ideas to
solve a problem rather then the quality of the ideas that you come up with.
It’s all about getting ideas down on a page using methods such as mind maps and
classification. I use mind mapping to get down my ideas because I find it an
easy way to see all my ideas at the same time. It also, enables me to link some
together as well as, going into more detail about my ideas for one thing
branching off from the original thought. Such as, for the current magazine
project, an initial idea was the history of Birmingham, which then led me to
landmarks, which then linked back to another idea I had about culture in
Birmingham. To help me think I have things around me in my room that I like and
find interesting and they help give me ideas spontaneously. I find this works
because things that inspire me surround me and I can draw inspiration from
them.
Saturday, 29 September 2012
ITAP Week 1 RVJ (Reflective Visual Journal)
Drawing is a
personal and emotional way of expressing yourself on a page, which nearly
everyone is conscious about, as it is one of the most recognised ways of seeing
if you have ability or not, so you constantly feel judged and that every piece
has to be a masterpiece. The RVJ is a great way of expressing ideas and your
thought process though images regardless of their quality or style and it
allows you to experiment and take risks with materials when creating an image,
not necessarily using pencil, giving you no limits to what you can accomplish.
An example of this is Danny Gregory who, in his journal volume 6, draws a range
of everyday things he sees in there just to get ideas down. Some are quick
sketches others time has gone into them, but it is clear he is going though a
journey and capturing every thought that comes into his head though
imagery. Another example is
Leonardo De Vinci, who is known for developing his ideas by “thinking on a
page” describing his ideas though imagery rather than words, using the right
side of his brain by experimenting with ideas then coming back and using the
left side to analyse his work seeing what works and what doesn’t, then going
back to the right side to come up with a new idea based on what he’d learnt. It
is important to use both sides of the brain when it comes to getting the best
creative work out of yourself. Using the right side of the brain to be
experimental, curious and playful and the left to analyse, edit and ask what is
useful. Neither side is better use to us then the other, as creative people we
need both as they both complement each other helping us to achieve better
results.
Sunday, 16 September 2012
T-Shirt designs
These are a couple of the designs I made for T-shirts which were influenced by the David Fullarton. What I took form David Fullartons work that I liked was the fact that he collects random scraps of things such as bus tickets and books so i went out and collected a few things like this to produce a load of different textures for my image and text like the ones above. These designs are my favourite because I like the way the graph paper and book pages have added to the mono print images also, the coffee stains made on the one help add to what I was trying to create. The message I'm trying to get across in these pieces was of lonelyness and by having ripped up pieces of paper with some overlapping it symbolises piecing things back together.
Day of the Triffids book cover
This piece my target audience are adults, which I have tried to accomplish by giving the piece a sinister feel to it with the colours used in the background. Out of the four displayed I think the one in top right works the best because the text is clear and easy to read, the buildings in the background have blended well making a dark, mysterious backdrop in contrast to the foreground silhouette of buildings. The etching of the Triffid is not too over powering on the cover but fits in well with the background.
I got the idea for this from looking at Katsushika Hokusai's work which gave me the inital idea to do a etching on perspex of corn, but when i left it to dry on its side it reminded me of a Triffid so i incorpreted it into a book cover design for the book "Day of the Triffids."
Audi R8
As this is an advertising poster it has to be aspirational and to do this I found a dramatic image for the background that I could put the image I'd take of the car onto. By then making a mono print of the image created I layered it on top to add texture but keeping the drama it creates. To follow the texture given by the mono print I spray painted the text and blended it in so it all linked together but using different techniques. Also, I rendered the car in shades of red to make it stand out, so even though there it all this texture, text and dramatic backdrop the main focus is still the car and it is the first thing your eye is drawn to, hopefully making the car something desirable.
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